AI for the Arts
Faculty
- Courant Institute School of Mathematics, Computing, and Data Science: Brian McFee;
- Steinhardt School: Juan Bello, Brian McFee;
- NYU Abu Dhabi: Julian Togelius;
- Tandon School of Engineering: Juan Bello, Julian Togelius;
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Center for Urban Science + Progress (CUSP)
The Center for Urban Science And Progress (NYU CUSP) is a unique public-private research center that uses New York City as its laboratory and classroom to help cities around the world become more productive, livable, equitable, and resilient. CUSP observes, analyzes, and models cities to optimize outcomes, prototype new solutions, formalize new tools and processes, and develop new expertise/experts. These activities will make CUSP the world’s leading authority in the emerging field of “Urban Informatics.”
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Game Innovation Lab
The Game Innovation Lab brings together faculty and students from NYU Tandon School of Engineering doing research focused on games as an innovation challenge. The Lab’s emphasis is on the technical/engineering/science side of games and simulations. Sample projects include user interface innovation (sensor-based tracking, multi-touch), network and video quality research, and research on games for learning.
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Music and Audio Research Laboratory
Music and Audio Research Laboratory brings together scholars from music theory, technology and composition, computer and information science, interactive media and media studies, to explore the intersection between music, computation and science. The objective is to combine techniques and methodologies from the arts, the humanities and the sciences to (a) understand and model human cognitive abilities in music, and (b) innovate the analysis, organization and creation of music.