//
public class testPix extends PixApplet
{
double rgb[] = {0,0,0};
public void setPix(int frame) {
for (int x = 0 ; x < W ; x++)
for (int y = 0 ; y < H ; y++) {
double X = 2.0 * x / W - 1.0;
double Y = 2.0 * (H-y) / W - 1.0;
computeRGB(frame, X, Y, rgb);
pix[xy2i(x,y)] = pack((int)(255 * rgb[0]),
(int)(255 * rgb[1]),
(int)(255 * rgb[2]));
}
damage = true;
}
// THE OBJECT SPACE THAT I WILL RAYTRACE IN
void computeRGB(int frame, double X, double Y, double rgb[]) {
X = Math.sin(10 * X);
Y = Math.sin(10 * Y);
double S = Math.sin(4 * Math.sqrt(X * X + Y * Y) - frame);
rgb[0] = .5 + .5 * S;
S = Math.sin(5 * Math.sqrt(X * X + Y * Y) - frame);
rgb[1] = .5 + .5 * S;
S = Math.sin(6 * Math.sqrt(X * X + Y * Y) - frame);
rgb[2] = .5 + .5 * S;
}
}