Advanced Graphics group project

Camera movement + Aaron + Chen

Export models and animations + Chen + Su + Wyatt

  • General philosophy:
  • VRML
  • Alias
  • SoftImage
  • 3D Studio Max
  • RenderMan

    Flocking behavior + Aaron + Henning + Jon + Stuart

  • General approach
  • Get close/stay apart/walk together

    GUI + Koji + Stuart + Wyatt

  • Transcribing rhythm
  • Transcribing emotive events
  • Zoom for changing time scale view

    Import models and animations + Chen + Su + Wyatt

  • Approaches + VRML for the model + mapping motion curves
  • Alias
  • SoftImage
  • 3D Studio Max

    Physics + Alex + Edward L + Edward M + Jon + Ying

  • Approach
  • Gravity
  • Dynamics
  • Squash and Stretch
  • Mass/Spring wobbling

    Sound as direct Input + Aaron + Igor

  • Effect parameters of noise function + Extract features + Drive features of noise function

    Storyboard + Dan + David + Jesse + Luella

  • Backing story
  • Art direction
  • Making the right moves
  • Personality
  • Lighting
  • Guy/gal partner switching
  • Animation of a band