Experiments in Motion Capture
Spring 2006, Wed 5pm-6:50pm, 719 Broadway, 12th floor, (G22.3033-001)
Graduate Project Class, 3points. (open to undergraduates in special cases)
Instructor: Chris Bregler firstname.lastname@example.org
Motion Capture is the process of recording human movement (or other movement) in physical space, and transforming that information in a computer-usable form. The use of Motion Capture has been become of increased popularity, due to recent technological advances, and increased demand in the entertainment industry. One year ago NYU CIMS put a new state-of-the-art Motion Capture lab in place, which includes 10 high speed VICON cameras, a professional dance floor, lots of silly body-suits, large retro-silver beach balls, and a real-time 3D capture server that links to various graphics environments. The lab supports many art & science projects around this technology. This includes applications in dance, music, game play, digital puppetry, animation, and medicine.
This class gives students the opportunity to learn this new technology and develop art or science projects around it. The class will be held in the lab. First the class will go through the "motion capture pipeline" with a sequences of exercises (be prepared to "suit up" and get some physical exercises). After that, the main focus of the class will be to develop group projects. In parallel, we will also cover various topics of motion capture, and what other people are doing with it, with a focus on art & entertainment projects.
As one project option, we offer the http://squidball.net environment, a large interactive motion capture game, first tested past summer on a 4000 player audience.
This class is open to students of various backgrounds (Art, Dance, Science, Film, Architecture, Music etc etc -- (It is listed as a computer science class, but no strong programming skills are necessary). Students should be able to use computers in a creative way. We will teach all the software components to you. Supported platforms are MAX/MSP Jitter, Maya, 3D Studio Max, Matlab, C++, and many other software environments.
How to get into this class:
email to email@example.com (preferably before Jan-15, to get the approval code)
The class is limited in size, but I try to overbook the class if necessary.
NEWS: ViconIQ is also installed at WWH Room 502. Login there with your CIMS account, but use your mocap account to map the \\neu.cs.nyu.edu directories.
Homework 1 is out: Deadline Feb-14: (and more detailed info and mocap data coming This Friday (Feb3)
Class Web Page